The game files are split up into three parts:
settings.lua
: The settings file storing various settings (e.g. screen resolution, game volume, …).profile.lua
: The profile file stores the campaign progress and last saved game./crash_dump
: Folder with game crash reports and logfiles for Troubleshooting./heightmaps
: Folder with greyscale images for heightmaps./keyframes
: Folder for camera tool keyframes./mod_presets
: Folder for mod presets./mods
: Folder for manually installed mods./recordings
: Folder for camera tool recordings./save
: Folder for save game files./scenarios
: Folder for scenarios created with the map editor./screenshots
: Folder for camera tool screenshots./shader_cache
: cached shaders for faster resource usage. (internal)/staging_area
: Folder for development versions of mods and Steam Workshop Upload (Steam version only)./texture_cache
: cached textures for faster resource usage. (internal)The typical location of the installation and userdata folder depends on the used platform, operating system. It is possible that users change the install drive or directory, thus these locations may vary.
Installation folder:
Windows: C:\Program Files (x86)\Steam\steamapps\common\Transport Fever 2
Linux: ~/.local/share/Steam/steamapps/common/Transport Fever 2
or: ~/.steam/steam/steamapps/common/Transport Fever 2
MacOS: /Users/<username>/Library/Application Support/Steam/steamapps/common/Transport Fever 2
Userdata folder:
Windows: C:\Program Files (x86)\Steam\userdata\<user-number>\1066780\local
Linux: ~/.local/share/Steam/userdata/<user-number>/1066780/local
or: ~/.steam/steam/userdata/<user-number>/1066780/local
MacOS: /Users/<username>/Library/Application Support/Steam/userdata/<user-number>/1066780/local
Workshop items folder*:
Windows: C:\Program Files (x86)\Steam\steamapps\workshop\content\1066780
Linux: ~/.local/share/Steam/steamapps/workshop/content/1066780
or: ~/.steam/steam/steamapps/workshop/content/1066780
MacOS: /Users/<username>/Library/Application Support/Steam/steamapps/workshop/content/1066780
Mod.io mod folder*:
MacOS: /Users/<username>/Library/Application Support/mod.io/common/
*It is not recommended to add, edit or remove files in that folder. For manually installing Mods, please refer to the manually installation of mods.
By default, the Library
directory is hidden on MacOS. To toggle the visibility of hidden directories, press Ctrl + Shift + . in the Finder application.
Installation folder:
When using the manual installer, the installation folder can be defined during the first installation.
When using GOG galaxy
Userdata folder:
Windows: C:\Users\<username>\AppData\Roaming\Transport Fever 2
Linux: ~/.local/share/Transport Fever 2
MacOS: /Users/<username>/Library/Application Support/Transport Fever 2
Installation folder:
Userdata folder:
MacOS: /Users/<username>/Library/Containers/com.gambitious.transportfever2/Data/Library/Application Support/Transport Fever 2
Installation folder:
Windows: C:\Program Files\Epic Games\TransportFever2
MacOS: /Users/Shared/EpicGames/TransportFever2
Userdata folder:
Windows: C:\Users\<username>\AppData\Roaming\Transport Fever 2
MacOS: /Users/<username>/Library/Application Support/Transport Fever 2
The game log files include information about map generation, save game loading and game crashes.
The log files are located in the crash_dump
folder (in the userdata directory). and consist of three important files:
Be aware that stdout.txt is reset on every start of the game. A copy of it with a timestamp is generated when the game crashes. Use that in case you want to get help after a crash!
When sending crash logs to the developer, please make sure to include the latest .dmp file. See Getting Help for further details.
Savegames in saves
folder consist of three files:
.sav
file with the actual savegame data.sav.lua
file with some metadata and the mission state.jpg
thumbnail image with the camera view at the point the game was saved
Scenarios created with the map editor use the same structure but are saved in the scenarios
folder.