The final update for Transport Fever 2 is on its way

It has already been one year since Transport Fever 2 got released on consoles. Time has flown by and we are overwhelmed by the positive response from the community, which has continued to grow on all platforms in recent months. As we are always listening to our players’ feedback, we are excited to release several improvements as part of the last game update in the second half of the year that many of you have been waiting for.

Today we want to give you a glimpse of two usability improvements: One of the new features is the implementation of better snapping options for road construction. This will make the placement of right angles and 45° junctions much easier and more intuitive. Another highlight is the ability to subsequently replace bridges and tunnels that have already been built without having to manually demolish them first. This not only saves time, but also makes it easier to adapt your infrastructure more flexibly to the technical innovations that will become available in the game over time.

The central element of this final update will be the announced cross-platform mod support for PS5, Xbox Series and all PC versions. We have already cleared many technical hurdles and are now in the middle of implementing this long-awaited feature. We look forward to giving many more players easy access to the content you’ve created for Transport Fever 2.

Together we have come a long way and we look forward to continuing the journey with you. Thank you for being part of the Transport Fever community!

Happy Holidays from the Transport Fever 2 Family

As this year draws to a close, we are settling down a little and looking back on an eventful year with many highlights:

We started this year by releasing the Console Edition and a free update for everyone. At the same time, the Deluxe Upgrade, the first expansion for Transport Fever 2, was released. From what we have read and heard, you seem to have just as much fun playing with the additional content as we had creating it.

In the summer, we had a second highlight, which was entirely thanks to you: Transport Fever 2 now has more than one million players across the globe! This is a significant achievement for us, and we are deeply grateful for your continued support and enthusiasm. Making games is great, but making games for a community like ours makes it even more fulfilling. Besides this great news, Urban Games also celebrated its 10th anniversary this year. Neither of both would have been possible without you!

As already announced in our last post, this was not the last year of Transport Fever 2. We will release one more game update next year. More information about this will follow during the next few months.

The entire team at Urban Games wishes you beautiful and healthy holidays and a happy new year!

Maintenance update for Transport Fever 2 available

As previously announced, we have continued to work on improvements for all platforms since the release of the Console Edition. Today’s update for the PC version and Console Edition includes a variety of bug fixes and some improvements for controller interaction.

A detailed overview of all changes can be found in the release notes for PC and consoles in the wiki. There, all fixed bugs and implemented improvements are listed. If the update is installed, the number shown in the right bottom corner of the main menu shows build 35716.

Even after this update, the Transport Fever 2 development team is continuously working on improving the game for PC and console. The passion and support of the players are of great importance in this process.

Enjoy the summer time and have fun playing!
The whole Urban Games Team