Regular developer blog

Until the release of Transport Fever 2, we will regularly publish blog posts and commented gameplay videos here. In these, we will present the most interesting new additions and the most exciting core features of the game.

The featured content will include, among other things, the now even more faithfully modelled European, American and new Asian vehicles. What’s more, we’ll also present the modular stations and map editor, which can be used not only to create moderate, desert-like, and tropical landscapes, but also to edit saved games.

We will also discuss the simulation of people and product chains as well as the intuitive traffic and vehicle management system. We will tell you more about modding and show examples to illustrate the numerous possibilities that you will have to adjust various aspects of the game to your own needs.

We’re looking forward to presenting the new game and are excited to see your reactions and feedback. Having such an active and engaged community is a big motivation for our entire team!