Full steam ahead

The team is grateful for all the feedback and comments players shared in the past few weeks after the release of the “Spring Update”. We truly want to make the best out of the game and of course the Transport Fever 2 adventure keeps going on. We are very excited to share our next steps with you.

After the gameplay related “Spring Update”, in the following months our developers will focus on major optimizations for the whole game to get the best performance out of your computers. This covers various aspects ranging from shorter loading times for save games to a noticeable improved simulation performance. The memory usage will be more efficient as well, resulting in less used memory while running the game.

Our continuously growing team has a full agenda and we look forward to continuing the journey with you in a promising year for Transport Fever 2.

Spring Update officially released

We are very excited to release a new major game update for Transport Fever 2 today.

The Spring Update extends the existing game and offers new features and options to customize the gameplay. We paid attention to the feedback of all tycoon enthusiasts and we prepared the best experience of its kind so far:

  • New challenges and game options
  • More control over road and ship lines
  • Better cargo and passenger management
  • More fun and options
  • Improved modding support
  • Many other improvements

The highlights of the update are summarized in the official release video:

Please find the complete release notes <here>.

Be assured that Transport Fever 2 will continue to be improved in the future.

We send the very best regards from the entire Urban Games team and thank you for the great interest in Transport Fever 2!

Cast off for the next major game update

We are back with fresh news about the upcoming major free game update, which includes various new tycoon and gameplay features. The team was deeply involved in the development process, and we are excited to share a short status update.

Most of the features are already implemented, and we are in the phase of internal playtesting. At the beginning of March we are going to start a series of feature previews on our social media channels. A little later we will release a beta testing version accessible to all of you, similar as we did it with the previous game updates. The team is already looking forward to your feedback.

So get ready to start exploring the new highlights soon. While we are at it, this year is a promising one for Transport Fever 2, we have a full agenda, plenty of plans, surprises and improvements. Just sit tight, hold on, and enjoy the ride!