Spring Update officially released

We are very excited to release a new major game update for Transport Fever 2 today.

The Spring Update extends the existing game and offers new features and options to customize the gameplay. We paid attention to the feedback of all tycoon enthusiasts and we prepared the best experience of its kind so far:

  • New challenges and game options
  • More control over road and ship lines
  • Better cargo and passenger management
  • More fun and options
  • Improved modding support
  • Many other improvements

The highlights of the update are summarized in the official release video:

Please find the complete release notes <here>.

Be assured that Transport Fever 2 will continue to be improved in the future.

We send the very best regards from the entire Urban Games team and thank you for the great interest in Transport Fever 2!

Cast off for the next major game update

We are back with fresh news about the upcoming major free game update, which includes various new tycoon and gameplay features. The team was deeply involved in the development process, and we are excited to share a short status update.

Most of the features are already implemented, and we are in the phase of internal playtesting. At the beginning of March we are going to start a series of feature previews on our social media channels. A little later we will release a beta testing version accessible to all of you, similar as we did it with the previous game updates. The team is already looking forward to your feedback.

So get ready to start exploring the new highlights soon. While we are at it, this year is a promising one for Transport Fever 2, we have a full agenda, plenty of plans, surprises and improvements. Just sit tight, hold on, and enjoy the ride!

Next game update in development

The realization of the next game update for Transport Fever 2 is picking up speed. After planning, we are now in the process of implementing the features and testing them in the game.

As announced, we are focusing on tycoon and gameplay elements. A small foretaste of the possible features:

More variety for tycoon lovers. There will be additional settings to customize the gameplay. The player can choose at the beginning of the game whether to have all or only a fraction of the total number of industries on the map. The remaining industries are then randomly placed on the map as the game progresses.

Additionally, line and vehicle management will be improved so that vehicles of a line can stop at different terminals of a station. This enables better utilization of the individual terminals and avoids traffic jams. We are also examining the introduction of waypoints for ships in order to be able to better control their routes.

Please bear in mind that the game update is still under development and the content may change. The concepts we are considering must first prove themselves in practice.

What is your feedback on the planned functions?

The team would like to thank you again for your continued interest in our game. Follow our social media channels to stay up to date.