News Archive

Transport Fever 2 receives a next major update

Based on your feedback, we have been working on a new major update in the past few weeks to further improve stability, performance and usability.

In particular, the RAM usage was significantly reduced, which leads to more stability and better performance.

Here are the highlights of the update:

– More stability and better performance
– Reworked bulldozer with construction costs refunding
– New road construction mode for building straight roads
– Better usability for example with line management
– Various changes regarding modability as well as new debug tools
– Countless small improvements and bug fixes

Please find the complete release notes here.

We will not stop improving Transport Fever 2, and be assured we look into your specific issues also in future. Thank you for your interest in the game and all the best from the entire Urban Games team!

New stability update released

Today we are very happy to release a mainly bug-fixing update which addresses a wide range of issues. Thanks a million for all your reports and feedback!

Please find the release notes >here<.

We will be very hard at work also in future and won’t stop improving Transport Fever 2 (not only bug fixes but also performance optimization, usability and new features). Therefore please don’t be concerned if your specific issue has not yet been solved.

In particular, we are aware of an issue related to RAM usage. The less RAM your system has, the larger maps you play, and the more mods you use, the higher the risk that you experience crashes. We will soon release a next update to address this issue.

We hope that this newest update improves your game experience and wish you a lot of fun with Transport Fever 2.