News Archive

Spring Update officially released

We are very excited to release a new major game update for Transport Fever 2 today.

The Spring Update extends the existing game and offers new features and options to customize the gameplay. We paid attention to the feedback of all tycoon enthusiasts and we prepared the best experience of its kind so far:

  • New challenges and game options
  • More control over road and ship lines
  • Better cargo and passenger management
  • More fun and options
  • Improved modding support
  • Many other improvements

The highlights of the update are summarized in the official release video:

Please find the complete release notes <here>.

Be assured that Transport Fever 2 will continue to be improved in the future.

We send the very best regards from the entire Urban Games team and thank you for the great interest in Transport Fever 2!

Spring Update receives official release date

We are happy to announce today the release date of the next major Transport Fever 2 game update. The Spring Update will be released on Tuesday, 10th of May 2022.

The game update brings new challenges and gameplay features, more control over road and ship lines, improved cargo and passenger management, along with several additional enhancements and bug fixes. We have been working on it for a long time and we are convinced you are going to like it.

The updates will be presented exclusively in two live streams:

– March 31st, 19:00 CEST: https://youtu.be/WyqP4815dYE
– April 3rd, 18:00 CEST: https://www.twitch.tv/videos/1445235912

We have some more good news: a beta test version of the update will be available on Steam and GOG starting with April the 5th. For detailed information on the beta testing, visit our <Steam Group>. You will find the instructions on how to activate the test version in our <Wiki>.

Thank you very much for your interest in Transport Fever 2 and see you soon!

Cast off for the next major game update

We are back with fresh news about the upcoming major free game update, which includes various new tycoon and gameplay features. The team was deeply involved in the development process, and we are excited to share a short status update.

Most of the features are already implemented, and we are in the phase of internal playtesting. At the beginning of March we are going to start a series of feature previews on our social media channels. A little later we will release a beta testing version accessible to all of you, similar as we did it with the previous game updates. The team is already looking forward to your feedback.

So get ready to start exploring the new highlights soon. While we are at it, this year is a promising one for Transport Fever 2, we have a full agenda, plenty of plans, surprises and improvements. Just sit tight, hold on, and enjoy the ride!

Happy Holidays from the Transport Fever 2 Family

Two years of Transport Fever 2 and counting! This year was a big one for our team, we launched significant updates, released the Mac version and tried to keep you posted on the progress we were making as much as possible.

We are baking a new update, ready to amaze you with added features and bring you more joy than ever before. There is of course more to come and we are going to keep you informed of all the innovations we are preparing.

The team is extremely thankful for your feedback, cause it is our endless source of inspiration. We managed to reach our goals in 2021, looking forward to this coming year and road ahead.

As we reach every milestone, we are proud to have such an amazing community next to us. The Urban Games team wishes you a happy and healthy holiday season.

Next game update in development

The realization of the next game update for Transport Fever 2 is picking up speed. After planning, we are now in the process of implementing the features and testing them in the game.

As announced, we are focusing on tycoon and gameplay elements. A small foretaste of the possible features:

More variety for tycoon lovers. There will be additional settings to customize the gameplay. The player can choose at the beginning of the game whether to have all or only a fraction of the total number of industries on the map. The remaining industries are then randomly placed on the map as the game progresses.

Additionally, line and vehicle management will be improved so that vehicles of a line can stop at different terminals of a station. This enables better utilization of the individual terminals and avoids traffic jams. We are also examining the introduction of waypoints for ships in order to be able to better control their routes.

Please bear in mind that the game update is still under development and the content may change. The concepts we are considering must first prove themselves in practice.

What is your feedback on the planned functions?

The team would like to thank you again for your continued interest in our game. Follow our social media channels to stay up to date.