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gamemanual:modinstallation

Mod Installation

Downloading and installing a mod

Steam Workshop

The central hub for downloading mods is the Steam Workshop.

Login to Steam in a browser or your Steam Client, navigate to the workshop and subscribe to mod. The mod will be automatically downloaded and updated.

Manual Mod Installation

Before installing a mod, it is required to download the mod. Usually, manually downloaded mods are packed in file archives. Common archive formats are:

  • .zip: This format can be opened by Windows Explorer and Linux themselves.
  • .rar: This format can be opened by software like 7-Zip.
  • .7z: This format can be opened by software like 7-Zip.

To install the mod, extract the archive into the Transport Fever 2 mod folder which is located in userdata/.../mods. Make sure that the mod has its own folder inside the “..\mods” folder. The folder of the mod itself should have the format author_modname_number where the author and modname do not contain special characters and the number is 1 or higher.

In some cases, another folder encapsulating the folder of the mod with the same name is created while unpacking the mod. A constellation like mods/modname_1/modname_1/mod.lua is not valid!

Ensure that the mod.lua and other contents are one level below the mods-folder, not two levels.

Enabling a Mod

Start Transport Fever and go to the “free game” page. Select “Custom” and switch to the “Advanced” tab and there you should see the installed mods. To enable a mod, double click it or click the grey switch in the “Enabled” column. It will turn green if a mod is enabled.

After starting the game, the active mods will then be “coupled” to the game. If you save and reload the game later the active mods will automatically be enabled again.

Adding a Mod to an existing Savegame

It’s also possible to add mods to existing saved games (enable additional mods for a saved game).

Warning: Because some mods modify game resources in a critical way, doing this can lead to unexpected behavior or even game crashes. Nevertheless, adding mods to existing save games is needed in some cases.

To add a mod to an existing saved game, go to the load game screen. Select the saved game you wish to start with and click on the plus “+” sign in the mods area at the bottom of the screen.


gamemanual/modinstallation.1591172650.txt.gz · Last modified: 2020/06/03 10:24 by kjell