modding:constructionbasics
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modding:constructionbasics [2020/06/15 11:46] yoshi |
modding:constructionbasics [2020/07/07 21:39] yoshi |
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<div tip 100%> | <div tip 100%> |
There are two additional properties ''params.paramX'' and ''params.paramY'' that are controlled by keyboard keys. Per default the keys are <span key>O</span>/<span key>P</span> and <span key>Ü</span>/<span key>+</span>. They each have steps of 2π/32 so that 32 steps can be mapped to a full rotation around an axis. | There are two additional properties ''params.paramX'' and ''params.paramY'' that are controlled by keyboard keys. Per default the keys are <span key>O</span>/<span key>P</span> and <span key>Ü</span>/<span key>+</span> or <span key>[</span>/<span key>]</span> (depending on keyboard layout). They each have steps of 2π/32 so that 32 steps can be mapped to a full rotation around an axis. |
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To support rotation around all three axis, encapsulate the transformation matrix of the model with the ''rotateTransf'' function | To support rotation around all three axis, encapsulate the transformation matrix of the model with the ''rotateTransf'' function |
* ''left'' is set to false, if the object should be placed on the right side of the edge. ''true'' leads to objects on the left side. | * ''left'' is set to false, if the object should be placed on the right side of the edge. ''true'' leads to objects on the left side. |
* ''model'' is a reference to a ''.mdl'' file relative to ''res/models/model''. | * ''model'' is a reference to a ''.mdl'' file relative to ''res/models/model''. |
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| Please be aware that it is not possible to add more than one object per edge by script. |
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modding/constructionbasics.txt · Last modified: 2021/07/04 01:11 by yoshi