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modding:ingametools

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modding:ingametools [2021/06/14 10:31]
yoshi [Main]
modding:ingametools [2021/06/14 10:31]
yoshi [Draw Calls]
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   * **%** is the percentage of the total workload.   * **%** is the percentage of the total workload.
  
 +==== Animals ====
 +Below in the **Grid collision view** there is a dropdown where the [[modding:animals#suitable_areas|score maps]] for animals can be selected. They are visualized with red and blue colors. The current animal movements and distribution can be shown with the two buttons at **Debug rendering** below. 
 ==== Environment ==== ==== Environment ====
 The settings of [[:modding:environments|environments]] can be tested live in the <span btn>ENVIRONMENT</span> tab. It provides several input fields to test the different properties. See the documentation of environments for more information on their meaning. The settings of [[:modding:environments|environments]] can be tested live in the <span btn>ENVIRONMENT</span> tab. It provides several input fields to test the different properties. See the documentation of environments for more information on their meaning.
modding/ingametools.txt · Last modified: 2022/05/13 12:45 by yoshi