This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision Next revision Both sides next revision | ||
modding:vehicletypes [2020/08/02 19:59] yoshi |
modding:vehicletypes [2020/09/05 15:24] yoshi |
||
---|---|---|---|
Line 1: | Line 1: | ||
====== Vehicle Types ====== | ====== Vehicle Types ====== | ||
Vehicle models in Transport Fever 2 are bound to one of the means of transportation road, rail, water or air. The distinction between the types of vehicles is achieved by specialized metadata entries in the '' | Vehicle models in Transport Fever 2 are bound to one of the means of transportation road, rail, water or air. The distinction between the types of vehicles is achieved by specialized metadata entries in the '' | ||
+ | |||
+ | |||
+ | <div tip 70%> | ||
+ | In the sections below, there are some identifiers that are used frequently: | ||
+ | * **mesh id** is a number that is equivalent to the index of the mesh in the model node tree. Use the <span btn> | ||
+ | * **.msh reference** is a path to a mesh file relative to '' | ||
+ | </ | ||
===== Road Vehicles ===== | ===== Road Vehicles ===== |