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modding:vehicletypes [2020/09/05 15:23] yoshi [Vehicle Types] |
modding:vehicletypes [2020/09/05 15:24] yoshi |
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In the sections below, there are some identifiers that are used frequently: | In the sections below, there are some identifiers that are used frequently: | ||
* **mesh id** is a number that is equivalent to the index of the mesh in the model node tree. Use the <span btn> | * **mesh id** is a number that is equivalent to the index of the mesh in the model node tree. Use the <span btn> | ||
* **.msh reference** is a path to a mesh file relative to '' | * **.msh reference** is a path to a mesh file relative to '' | ||
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===== Road Vehicles ===== | ===== Road Vehicles ===== | ||
Road vehicles are bound to the street network built by the game or the player. They can drive along streets as well as on construction lanes of the right type in stations, depots and similar constructions. | Road vehicles are bound to the street network built by the game or the player. They can drive along streets as well as on construction lanes of the right type in stations, depots and similar constructions. |