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releasenotes [2021/07/08 16:04]
yoshi [Stable]
releasenotes [2024/01/16 12:03] (current)
thomas [Stable]
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 While the previous update is stabilized, there are some occasional beta versions either on Steam or the other platforms. Beta release notes are available at [[https://steamcommunity.com/groups/transportfever2_mac_vulkan/discussions/2/2984162084719213781/|https://steamcommunity.com/groups/transportfever2_mac_vulkan]]. While the previous update is stabilized, there are some occasional beta versions either on Steam or the other platforms. Beta release notes are available at [[https://steamcommunity.com/groups/transportfever2_mac_vulkan/discussions/2/2984162084719213781/|https://steamcommunity.com/groups/transportfever2_mac_vulkan]].
 ===== Stable ===== ===== Stable =====
 +
 +Version 35732 (January 11, 2024)
 +  * Improved rendering performance when line manager is open
 +  * Improved rendering performance on AMD graphic cards
 +  * Fixed crash when building roads over constructions
 +  * Fixed crash with duplicated keys in mod parameters
 +  * Fixed crash with incorrect model metadata configuration (out-of-bounds indices)
 +  * Fixed crash caused by hidden zip files created on certain filesystem types (macOS)
 +  * Fixed rare crash when duplicating vehicles in vehicle manager
 +  * Fixed wheel animation for train Russian Class PV
 +  * Fixed light configuration for tram Toronto PCC A-7 
 +  * Fixed asset/color brushes not applied with every click
 +  * Fixed creation of dump files for invalid UTF8 characters in mods
 +  * <span btn>Model Editor</span> Fixed validator for out-of-bounds indices checks
 +  * <span btn>Model Editor</span> Fixed validator for config metadata with multiple LOD's
 +
 +Version 35720 (August 24, 2023)
 +  * <span btn>Modding</span> Improved scripting interface: added type for ColliderList
 +  * Fixed crash caused by error in Train shunter mod
 +  * <span btn>Campaign</span> Fixed freeze when starting campaign missions with OpenGL
 +
 +Version 35716 (July 27, 2023)
 +  * Improved branding and info screen for Deluxe Edition
 +  * Improved localization
 +  * Improved texture streaming
 +  * Improved simulation performance
 +  * Improved various user interface layouts
 +  * Improved general performance for ship pathfinding
 +  * Improved memory usage for table in user interface
 +  * Improved memory usage when playing with CJK characters
 +  * Improved duplicated save game handling when restoring save games from cloud or usb drive
 +  * Improved highlighting of lines in line manager
 +  * Improved usability when using mouse and keyboard
 +  * Improved usability: added hint to explain the necessity of a game update for newer save games
 +  * Improved usability: added button prompt "Cancel" for bulldozer
 +  * Improved usability: added rename for line/depot in vehicle manager
 +  * Improved usability: allow opening of line from line manager and vehicle manager
 +  * Improved usability: ask for confirmation if user leaves settings menu with unsaved changes
 +  * Improved usability: better contrast in line and vehicle manager view
 +  * Improved usability: better preview when building constructions
 +  * Improved usability: changed order of tabs in custom settings
 +  * Improved usability: fixed disappearing station HUD icons when bulldozing
 +  * Improved usability: fixed order of tabs in line details window
 +  * Improved usability: fixed updating of HUD icons when upgrading streets with tram tracks
 +  * Improved usability: for modifying balance in sandbox mode
 +  * Improved usability: improved progress indicator when saving
 +  * Improved usability: increased maximum speed of free camera
 +  * Improved line manager usability: added confirmation dialog when deleting a line
 +  * Improved vehicle manager usability: fixed selection when vehicle is sold
 +  * Fixed crash in map editor when generating terrain and towns simultaneously
 +  * Fixed crash when changing height during street or track construction
 +  * Fixed crash when editing vehicle after selling
 +  * Fixed crash when new industry is connected to the street network
 +  * Fixed rare crash when changing the settings for a temporarily deleted construction
 +  * Fixed rare crash when headquarter is upgrading
 +  * Fixed rare crash when industry is closed
 +  * Fixed rare crash when modifying street sections with cars on it
 +  * Fixed rare focus lost with controller when cancel save game dialog
 +  * Fixed "Building town..." message still displayed when returning to main menu
 +  * Fixed color glitches for some vehicles
 +  * Fixed deluxe content not available in save games created before the acquisition
 +  * Fixed discarding of long texts from virtual keyboard in text fields
 +  * Fixed incorrect links in campaign mission texts
 +  * Fixed incorrect placement of warning message during construction
 +  * Fixed incorrect texture size for car VW Type 2 T1
 +  * Fixed interruption of camera movement when closing object window
 +  * Fixed lag when navigation large tables in user interface
 +  * Fixed missing highlighting when editing multiple trains in vehicle store
 +  * Fixed path finding for ships with unreachable terminals
 +  * Fixed performance issue when assigning ships to a new line were no path exists
 +  * Fixed placement of “Invert rotation” option for mouse and keyboard in settings dialog
 +  * Fixed reset of cheats when switching between advanced settings tabs
 +  * Fixed strength of the landscaping brushes
 +  * Fixed tree generation in map editor for tropical climate
 +  * Fixed truncation of earnings for large values
 +
 +
 +Version 35320 (May 16, 2023)
 +  * Fixed crash with some integrated graphics cards due to incorrect memory allocation
 +
 +Version 35313 (April 27, 2023)
 +  * Improved debug output: Added out of memory info (Vulkan)
 +  * Improved debug output: Added save game complexity info
 +  * Fixed memory leak when building infrastructure
 +
 +Version 35304 (April 17, 2023)
 +  * Improved error message when shader/program loading fails
 +  * Improved localization
 +  * Improved various vehicle metadata
 +  * Improved visualization of Deluxe Edition in main menu
 +  * Improved usability for line manager after deleting a line
 +  * Improved usability when borrowing or repaying loans
 +  * Improved preview when building constructions
 +  * Improved use of keyboard for line and vehicle manager (Classic UI mode)
 +  * Improved logfile: removed unnecessary outputs
 +  * Improved various user interface layouts
 +  * Improved usablity: added confirmation dialog when deleting a line
 +  * <span btn>Modding</span> Improved scripting interface: Added fallbacks for non-existing configs
 +  * Fixed crash in certain campaign missions when mission text contained a link at the end
 +  * Fixed closing of pinned detail windows when pressing ESC key
 +  * Fixed strenght of the landscaping brushes
 +  * Fixed blocking of camera controls when pop-up is shown
 +  * Fixed copy and paste for save games name editing
 +  * Fixed placement of "Invert rotation" option for mouse and keyboard in settings dialog
 +  * Fixed use of bulldozer hotkey when editing constructions
 +  * Fixed mouse click handling for drop downs
 +  * Fixed pinning of detail windows (Classic UI mode)
 +  * Fixed missing highlighting when editing multiple trains in vehicle store
 +  * Fixed crash when changing texture quality in game
 +  * Fixed rare crash with relative paths
 +  * Fixed rendering crash with certain GPU's
 +  * Fixed freeze with certain 2 core CPUs
 +  * <span btn>Campaign</span> Fixed crash in bonus task in mission 12 when playing in Italian
 +  * <span btn>Campaign</span> Fixed crash in mission 7 when screen resolution is greater than 2k
 +  * <span btn>Campaign</span> Fixed missing voice-over file in mission 9
 +
 +Version 35300 (March 17, 2023)
 +  * Improved debug output for crashes
 +  * Improved general rendering stability
 +  * Fixed cutoff popups at the lower and right screen border
 +  * Fixed crash related to vehicle assignment to incomplete lines
 +  * Fixed crash related to deleting of built-in maps
 +  * Fixed crash related to deleting lines in quick succession
 +  * Fixed crash related to selling non existant vehicles
 +  * Fixed crash related to quickly opening and closing vehicle manager actions in controller ui
 +  * Fixed terrain rendering on GPUs which do not support terrain tesselation
 +  * <span btn>Campaign</span> Fixed mission 6: sultan car is available again
 +  * <span btn>Campaign</span> Fixed mission 14: limousine is recognized again
 +  * <span btn>Modding</span> Fixed crash related to unskinned materials used for skinned meshes
 +
 +Version 35246 (March 14, 2023)
 +  * Improved debug output for certain crashes
 +  * Fixed crash related to mods incorrectly using translation strings
 +  * Fixed crash related to deletion of lines in quick succession
 +  * Fixed crash related to old campaign savegames from before the update
 +
 +Version 35243 (March 09, 2023)
 +  * Improved performance of mouseover outline
 +  * <span btn>Modding</span> Improved Scripting: Added api.gui.comp.Component:removeMouseListener function
 +  * Fixed compatible alternative terminals being marked as incompatible
 +  * Fixed outdated selection when changing category filters
 +  * Fixed dutch localization
 +  * Fixed soft lock in savegame override dialog with controller
 +  * Fixed meshes of HST125 front bogies
 +  * Fixed assert related to signal display component
 +  * Fixed immediate crash on startup caused by incompatible CommonAPI2 mod
 +  * Fix crash when last airport of a line is bulldozed while planes are in-flight
 +  * Fixed crash when using station detail windows (MacOS)
 +  * <span btn>Modding</span> Fixed api.gui.util.check function
 +
 +Version 35230 (March 09, 2023)
 +  * Added controller-optimized user interface: enable it in the interface settings
 +  * Added controller support (only in the controller-optimized user interface)
 +  * Added reworked and improved vehicle models
 +  * Added Italian, Brazilian Portuguese and Korean localization
 +  * Added support for Steam Deck
 +  * Improved simulation performance
 +  * Improved rendering performance
 +  * Improved savegame loading performance
 +  * Improved memory usage
 +  * Improved video memory usage: introduced temporary unloading of unused textures
 +  * Improved savegame storage size by using zstd compression
 +  * Improved resource loading by providing more game resources in zip archives
 +  * Improved rendering: do proper transparency rendering to prevent xray effects
 +  * Improved rendering performance: added terrain tesselation
 +  * Improved usability: ask for input device if both mouse and controller are connected on first startup
 +  * Improved usability: ask for confirmation if user leaves settings menu with unsaved changes
 +  * Improved notifications: unified layout and position
 +  * Improved notifications: added setting to disable notification about new vehicles
 +  * Improved line manager: better highlighting and warnings related to alternative terminal issues
 +  * Improved line manager: show arrow at decision signals for alternative terminals
 +  * Improved line manager: force common decision points only for paths departing from same terminal
 +  * Improved line manager: ask for confirmation if line with configured stops should be deleted
 +  * Improved path finding: ignore alternative terminals from where is no path to the next primary terminal
 +  * Improved path finding: reduce calculation time for lines with multi-dock harbors
 +  * Improved path finding: only warn if a terminal is not reachable from any used terminal of the previous stop
 +  * Improved data layers: added layer minimize feature to hide legend
 +  * Improved construction: grid layout for bridges, tunnels and railroad crossings
 +  * Improved street construction: adjusted size and heights of cloverleaf intersection
 +  * Improved cockpit camera: hide hints after 5 seconds
 +  * Improved music player: added playlists which are selectable in audio settings
 +  * Improved credits screen: added library information and navigation interaction
 +  * Improved map settings balancing: changed medium map size to 11km x 11 km
 +  * Improved debug output in certain crash situations
 +  * Improved debug output related to unexpected crashes
 +  * <span btn>Map Editor</span> Improved date handling: set start date to current date on save
 +  * <span btn>Modding</span> Improved user interface modding: added textAutoWrap property
 +  * <span btn>Modding</span> Improved user interface modding: added support for @4x icons
 +  * <span btn>Modding</span> Improved user interface modding: moved various hardcoded stylings to stylesheets
 +  * <span btn>Modding</span> Improved scripting: added file filter support for animals
 +  * <span btn>Modding</span> Improved scripting: added command SetBuildingManual to disable industry closure and up/downgrade for an industry entity
 +  * <span btn>Modding</span> Improved scripting: added command SetBuildingClosureTimeStamp to trigger or abort industry closure for an industry entity
 +  * <span btn>Modding</span> Improved scripting: added function api.gui.util.getStepTimes() to get simulation step times
 +  * <span btn>Modding</span> Improved scripting: added function api.gui.util.getCommandTimes() to get command processing times
 +  * <span btn>Modding</span> Improved scripting: added function api.gui.util.getReplicateTimes() to get sync times between gui and simulation state
 +  * <span btn>Modding</span> Improved scripting: added function api.gui.comp.Component:setMouseListener(func) to add mouse listener
 +  * <span btn>Modding</span> Improved debug tools: added option to replace legacy vehicles with reworked ones
 +  * <span btn>Modding</span> Improved debug tools: added option to enable/disable and tweak terrain tesselation
 +  * <span btn>Modding</span> Improved debug tools: added option to enable/disable texture streaming
 +  * <span btn>Modding</span> Improved legacy handling: added old vehicle model resources as built in legacy vehicle mod
 +  * <span btn>Modding</span> Improved error output of crashes related to metadata of models
 +  * <span btn>Model Editor</span> Improved output: show info message when model editor settings couldn't be loaded
 +  * Fixed crash related to year overflow of game simulation time
 +  * Fixed crash related to replacement of missing town building scaffolding
 +  * Fixed crash related to duplicate edges in constructions
 +  * Fixed crash related to systems with integrated AMD GPU and dedicated Nvidia GPU
 +  * Fixed crash related to AMD GPU drivers while using OpenGL
 +  * Fixed vehicles not loading in all compartments if they unload items before switching to another cargo
 +  * Fixed vehicle horn not triggered in certain situations
 +  * Fixed planes reserving runway even though they can't reserve the path to the runway
 +  * Fixed station types not being updated on street modification
 +  * Fixed background blurring of windows on certain systems
 +  * Fixed trains at stations being compressed while tracks are modified
 +  * Fixed scale of Peterbilt 359, Cascadia and 40 ton truck
 +  * Fixed various minor issues with localizations
 +  * Fixed missing tooltip for overcrowded terminals
 +  * Fixed update of key assignment in cockpit camera
 +  * Fixed land use data layer showing wrong level for some buildings
 +  * <span btn>Campaign</span> Fixed crash when clicking multiple times on yellow markers
 +  * <span btn>Campaign</span> Fixed flickering cutscene shot in mission 1
 +  * <span btn>Campaign</span> Fixed various minor issues with mission scripts
 +
 +Some platforms have deviating build numbers:
 +  * 35214 Mac AppStore
 +
 +Version 35049 (May 24, 2022)
 +  * Improved debug output in case of specific crashes
 +  * Fixed trees rendered upside down on certain graphic cards
 +
 +Version 35048 (May 16, 2022)
 +  * Improved localization
 +  * Improved debug output in case of specific crashes
 +  * <span btn>Modding</span> Improved scripting interface: added SignalId to scripting api
 +  * Fixed industry closure frequency game option not being applied correctly for new free game
 +  * Fixed crashes in load game menu caused by empty save game list
 +  * Fixed generation of map with custom settings
 +  * Fixed seed reset in free game menu when returning from advanced settings
 +  * Fixed crash when playing with mods for no industries
 +  * <span btn>Modding</span> Fixed missing model editor (Epic Games Store)
 +
 +Version 35045 (May 10, 2022)
 +  * Improved localization
 +  * Fixed cause for loss of campaign progress and medals
 +  * Fixed crash when clicking markers in campaigns multiple times
 +
 +Version 35044 (May 10, 2022)
 +  * Added [[gamemanual:freegame#advanced_game_settings|advanced game settings]] to customize difficulty and game mechanics
 +  * Added dynamic closure of unused industries over time
 +  * Added dynamic spawning of industries over time
 +  * Added optional [[gamemanual:towns#cargo_supply|additional cargo demands]] to growing towns
 +  * Added additional shared capacity for stations in building extensions
 +  * Added side buildings for street stations
 +  * Added alternative terminals assignment in line manager
 +  * Added lane selection to waypoints for road vehicles
 +  * Added buoys as waypoints for ships
 +  * Added horn trigger in cockpit view
 +  * Added new horn sounds for coaches and planes
 +  * Added load speed penalty for trains with overlength
 +  * Added option to save and load mod presets in mod options menu
 +  * <span btn>Modding</span> Added option to visualize passengers and cargo items at station modules
 +  * <span btn>Modding</span> Added option to trigger soundevents of passing trains and road vehicles at waypoints
 +  * <span btn>Modding</span> Added url metadata in mod.lua to support linking of non-workshop sources
 +  * <span btn>Model Editor</span> Added [[modding:modeleditor#metadata_validation|model validation function]]
 +  * <span btn>Model Editor</span> Added [[modding:modeleditor#metadata_validation|advanced screenshot options]]
 +  * <span btn>Model Editor</span> Added selective [[modding:modeleditor#model_loading_and_saving|save options by resource type]]
 +  * Improved free game menu
 +  * Improved settings dialog: added option to toggle sound effects of bulldozer actions
 +  * Improved settings dialog: added option to toggle sound effects of construction actions
 +  * Improved user settings: added option to configure and disable crash savegames
 +  * Improved notifications: added settings to disable notifications
 +  * Improved application responsiveness during load screens
 +  * Improved highlighting of lines in line manager
 +  * Improved line and vehicle color selection
 +  * Improved persistence of HUD icon filter settings
 +  * Improved cockpit camera: add default camera position for leading vehicle in train if no camera positions are provided by model
 +  * Improved construction mode: skip camera move and zoom if station is already on screen
 +  * Improved tunnel construction: added (experimental) feature to adjust the minimum depth below ground
 +  * Improved bridge construction: added (experimental) feature to adjust the minimum heights above ground
 +  * Improved town editor: added new options to customize town needs per town
 +  * Improved load/unload time calculation for trains
 +  * Improved train stations: increased maximum platform length
 +  * Improved demolition sounds
 +  * Improved loading of DDS mipmaps
 +  * Improved debug output for certain asserts
 +  * Improved localization
 +  * <span btn>Modding</span> Improved base config: added value to disable load speed penalty
 +  * <span btn>Modding</span> Improved base config: added value to toggle particle effects for bulldozer actions
 +  * <span btn>Modding</span> Improved base config: added value to toggle particle effects for construction actions 
 +  * <span btn>Modding</span> Improved scripting interface: added parcel system to scripting api
 +  * <span btn>Model Editor</span> Improved [[modding:modeleditor#metadata_editor|metadata editing]]
 +  * <span btn>Model Editor</span> Improved settings persistence
 +  * <span btn>Model Editor</span> Improved [[modding:modeleditor#config|reference model selection]]
 +  * <span btn>Model Editor</span> Improved FBX import of seat locators
 +  * Fixed sinking ships when docking
 +  * Fixed road vehicle unbend at stops
 +  * Fixed cargo loss on vehicle replacement
 +  * Fixed incomplete loading on mixed cargo vehicles
 +  * Fixed sorting of vehicle model column in vehicle statistics
 +  * Fixed clickable area of town labels
 +  * Fixed game freeze when assigning ships to invalid lines
 +  * Fixed disabled advanced settings when mods are missing
 +  * Fixed stalled camera rotation
 +  * Fixed cut off filenames in error messages
 +  * Fixed deterministic simulation in increased game speeds
 +  * Fixed construction error related to lanes with length zero
 +  * Fixed hidden fault in crash saves resulting in later crashes with maxAge assert
 +  * Fixed crash related to open popups while line stops get removed
 +  * Fixed crash when building a road at very short distance from an existing node
 +  * Fixed crash when panning/zooming the map
 +  * Fixed crash in camera tool when two key frame positions are nearly the same
 +  * Fixed crash related to undefined vehicles from missing mods
 +  * Fixed crash on startup of the game (Windows)
 +  * Fixed crash on game start with missing read access to directories
 +  * Fixed crash caused by SOL lua errors
 +  * Fixed crash caused while rebuilding street segments
 +  * Fixed crash when using autocomplete in the console
 +  * Fixed crash related to sequence recording with the camera tool
 +  * Fixed crash on AMD graphics cards (MacOS)
 +  * <span btn>Campaign</span> Fixed train station filter in mission 1
 +  * <span btn>Campaign</span> Fixed crash related to stone circle task in mission 3
 +  * <span btn>Modding</span> Fixed scripting interface: added missing signal id
 +  * <span btn>Modding</span> Fixed scripting interface: minor documentation corrections
 +  * <span btn>Modding</span> Fixed scripting interface: EdgeGeometry returns pair for attributes pos and tangent
 +  * <span btn>Model Editor</span> Fixed crash with empty compartments
 +  * <span btn>Model Editor</span> Fixed empty folders in dropdown menus
 +  * <span btn>Model Editor</span> Fixed initial values of new metadata fields to be empty instead of 0
 +
 +Version 34983 (October 20, 2021)
 +  * Fixed crashes on Nvidia GPUs when using Vulkan and the new Nvidia Driver 496.13
 +
 +Version 34209 (October 15, 2021)
 +  * Fixed crashes on Nvidia GPUs when using OpenGL and the new Nvidia Driver 496.13
 +
 +<div center important 100%>
 +We got some reports about crashes with the new Nvidia driver in combination with Vulkan. If you encounter reproducable crashes that did not happen before the driver update, we'd kindly appreciate if you head over to [[https://www.transportfever2.com/about/contact/|our website]] and send us a description in which situation the crashes occur as well as the stdout.txt, dump and settings.lua file.
 +</div>
 +
 +Version 34108 (August 03, 2021)
 +  * Improved construction: reactivate <Shift> parallel to the configurable key for adjusting height and snapping when building tracks and streets
 +  * Fixed out of video memory issue on certain AMD GPUs when using VULKAN
 +  * Fixed ghost cranes appearing at map center
 +  * Fixed animation jumps of cranes
 +  * Fixed missing sounds in bridge/tunnel/railroad crossing popup
 +  * Fixed crash when updating maps in Steam Workshop
 +  * Fixed disappearing pinned windows when leaving cockpit camera
 +  * Fixed sort order for multiple units in vehicle store
 +
 +Version 33872 (July 15, 2021)
 +  * Fixed asset snapping in tunnels
 +  * Fixed tunnel wall and bridge railing issues
 +  * Fixed some localization issues
 +  * Fixed blinker interval default value
 +  * Fixed dust generation when adding/removing street terminals near railroad crossings
 +  * Fixed crash when clicking on supply tab in towns without suitable industries
 +  * Fixed crash when changing railroad crossings in constructions
 +  * Fixed crash when closing bridge/tunnel/railroad crossing selection popup
 +  * Fixed crash when uploading maps or savegames to the Steam Workshop
 +  * Fixed rare crash when building streets with railroad crossing
 +  * Fixed rare crash when applying settings
 +  * Fixed error message when Steam backend initialization fails
  
 Version 33824 (July 08, 2021) Version 33824 (July 08, 2021)
releasenotes.1625753075.txt.gz · Last modified: 2021/07/08 16:04 by yoshi