The game files are split up into three parts:
settings.lua
: The settings file storing various settings (e.g. screen resolution, game volume, …).profile.lua
: The profile file stores the campaign progress and last saved game./crash_dump
: Folder with game crash reports and logfiles for Troubleshooting./heightmaps
: Folder with greyscale images for heightmaps./keyframes
: Folder for camera tool keyframes./mods
: Folder for manually installed mods./recordings
: Folder for camera tool recordings./save
: Folder for save game files./scenarios
: Folder for scenarios created with the map editor./screenshots
: Folder for camera tool screenshots./staging_area
: Folder for development versions of mods and Steam Workshop Upload (Steam version only)./texture_cache
: cached textures for faster resource usage. (internal)The typical location of the installation and userdata folder depends on the used platform, operating system. It is possible that users change the install drive or directory, thus these locations may vary.
Installation folder:
Windows: C:\Program Files (x86)\Steam\SteamApps\common\Transport Fever 2
Linux: ~/.local/share/Steam/common/Transport Fever 2
Userdata folder:
Windows: C:\Program Files (x86)\Steam\userdata\<user-number>\1066780\local
Linux: ~/.local/share/Steam/userdata/<user-number>/1066780/local
Workshop items*:
Windows: C:\Program Files (x86)\Steam\SteamApps\workshop\content\1066780
Linux: ~/.local/share/Steam/workshop/content/1066780
*It is not recommended to add, edit or remove files in that folder. For manually installing Mods, please refer to the manually installation of mods.
Installation folder:
When using the manual installer, the installation folder can be defined during the first installation.
When using GOG galaxy
Userdata folder:
Windows: C:\Users\<current Windows user>\AppData\Roaming\Transport Fever 2
Linux: ~/.local/share/Transport Fever 2
The game log files include information about map generation, save game loading and game crashes. The log files are located in the crash_dump folder (find information on the location above). and consist of three important files:
Be aware that stdout.txt is resetted on every start of the game. Thus copy it before you restart the game in case you want to get help after a crash!
When sending crash logs to the developer, please make sure to include the latest .dmp file. See Getting Help for further details.
Savegames in saves
folder consist of three files:
.sav
file with the actual savegame data.sav.lua
file with some metadata.jpg
thumbnail image with the camera view at the point the game was saved
Scenarios created with the map editor use the same structure but are saved in the scenarios
folder.