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gamemanual:modusage [2020/06/08 11:37]
kjell [Mod Usage]
gamemanual:modusage [2020/06/20 11:54]
yoshi
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-~~NOTOC~~ 
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 ====== Mod Usage ====== ====== Mod Usage ======
  
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 The developers of Transport Fever 2 encourage the use of mods as a great source of creativity, but you should always be aware that additional content can increase the hardware requirements of the game and add a risk of incompatibilities. Mods that alter deep game mechanics may be in conflict to future updates. It's a good advise to keep a copy of your savegame before adding new mods. The developers of Transport Fever 2 encourage the use of mods as a great source of creativity, but you should always be aware that additional content can increase the hardware requirements of the game and add a risk of incompatibilities. Mods that alter deep game mechanics may be in conflict to future updates. It's a good advise to keep a copy of your savegame before adding new mods.
  
-<div right 300px>+<div right rightalign 300px>
 {{:gamemanual:mods:mod_example_1.jpg?nolink&300|}}\\ {{:gamemanual:mods:mod_example_1.jpg?nolink&300|}}\\
 Changed environment (night)\\ Changed environment (night)\\
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 ===== How to create mods? ===== ===== How to create mods? =====
  
-The [[:modding:start|modding reference]] covers all neccessary details on how to create mods for Transport Fever 2.+The [[:modding|modding reference]] covers all neccessary details on how to create mods for Transport Fever 2.
  
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gamemanual/modusage.txt · Last modified: 2021/03/08 09:12 by yoshi