Mac version and new game update announcement

We are very happy to make two announcements today: The Mac version of Transport Fever 2 will be released in autumn this year and another game update will be released in June.

With the announcement of the Mac version, we can meet a strong player need. Due to Apple’s decision to no longer support the OpenGL graphics library, intensive technical efforts were required to enable publication on Mac.

The game update, which will be released in June, will further improve Transport Fever 2 based on player feedback. In addition, we want to express our appreciation for the modding community with strong modding support. This will also create a solid foundation for exciting additions that you can expect later this year.

At the same time as the update, an extensive wiki will be published, which will contain both a game description and a modding reference.

Interested parties can inform themselves <here> about details of the update and get involved in the development.

We thank you for the great interest in Transport Fever 2 and send the best regards from the entire Urban Games team!

New stability update released

Today we are very happy to release a mainly bug-fixing update which addresses a wide range of issues. Thanks a million for all your reports and feedback!

Please find the release notes >here<.

We will be very hard at work also in future and won’t stop improving Transport Fever 2 (not only bug fixes but also performance optimization, usability and new features). Therefore please don’t be concerned if your specific issue has not yet been solved.

In particular, we are aware of an issue related to RAM usage. The less RAM your system has, the larger maps you play, and the more mods you use, the higher the risk that you experience crashes. We will soon release a next update to address this issue.

We hope that this newest update improves your game experience and wish you a lot of fun with Transport Fever 2.

Transport Fever 2 receives first update

It’s been eight days since the launch of Transport Fever 2 and we are still overwhelmed by your feedback and the many positive reactions. We are grateful for the countless discussions and reports, and since the launch we have tried to read everything possible and implement the most important improvements as quickly as possible.

Today we can release a first major stability update. Please find the detailed release notes >here<.

Please be assured that we will continue to make great efforts to implement further improvements in the future. Based on your feedback, there will be a number of free updates. Accordingly, you do not have to be concerned if your specific issue has not yet been solved with today’s update.

We are really looking forward to the upcoming improvements and promise you that we will work very hard also in the next year. The entire Urban Games team says thanks for your interest and wishes you a happy holiday season.